![]() Open Snes9x-rr and select File > Lua Scripting > New Lua Script Window.Right-click the "Auto Tracking" icon ( □) in the bottom-right corner of EmoTracker and select SNES > Lua.Open EmoTracker and select your tracker.The x86-64 version was not compatible with the Lua scripts that came with my version of EmoTracker. Note: I needed the x86 version of Snes9x-rr for my setup. The latest release of Snes9x-rr can be downloaded from github. Instead, this feature was added to the Snes9x-rr fork of Snes9x and is maintained there separately. ![]() ![]() However, if you're using vanilla Snes9x there doesn't seem to be any interest from the developers to support this feature. Setting Up Auto-tracking in EmoTracker with SNES9X for A Link to the Past Randomizer Autotracking with Snes9xĪuto-tracking is done by running a Lua script in Snes9x which exposes the emulator's game memory to EmoTracker through a "socket" interface.
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